Library is one of the most important elements in the environment in the world of education, because as a provider of information and library science materials lending services through libraries. Library supports the enhancement and smooth operation of teaching and learning and to improve the quality of educational institutions.The purpose of this research to design and build a library information system to facilitate the students or library users find books fast fit their needs, see how far the implementation of the Concept of User Centered Design is built on library applications, looking for limitations that exist in library applications, especially from the side of the existing concepts in User Centered Design and application design library provides recommendations based on multi-user.To apply the concept of User Centered Design research methods and techniques using a prototype. Designed system includes a system for processing the collection, registration, rental, return, and required outputs. This information system design to provide solutions to the problems and improved performance in the library environment, particularly on the processing of transaction data to report to the parties concerned. Test results and analysis are expected to solve problems related to data processing library, by creating a model that is expected to be a reference to the library.

Kata Kunci: Library, Information System, Human Computer Interaction, User Centered Design.


Bidang ilmu
Interaksi Manusia dan Komputer


[1.] Departemen Pendidikan dan Kebudayaan. Kamus Umum Bahasa Indonesia. Jakarta: Balai Pustaka; 2001. [2.] Sulistyo B. Pengantar Ilmu Perpustakaan. Jakarta: Universitas Terbuka; 2003. [3.] Sutarno N. Perpustakaan Dan Masyarakat. Jakarta: Yayasan Obor Indonesia; 2003. [4.] Soeatminah. Perpustakaan, Kepustakawanan Dan Pustakawan. Yogyakarta: Kanisius; 1992. [5.] Milburga LA. Membina Perpustakaan Sekolah. Yogyakarta: Kanisius; 1991. [6.] Mc Leod JR. Sistem Informasi Manajemen. Jakarta: PT Prenhallindo; 2001. [7.] Jogiyanto H. Analisis Dan Desain Sistem Informasi. Yogyakarta: Andi Offset; 2005. [8.] Andrews K. Human-Computer Interaction. Graz: Graz University of Technology; 2009. [9.] Preece JR. Interaction Design: Beyond HumanComputer Interaction. New York: John Wiley & Sons; 2002. [10.] Faulkner C. The Essence of Human-Computer Interaction. New Jersey: Prenctice hall; 2000. [11.] Rauterberg M. Introduction into Human-Computer Interaction. Zürich: Swiss Federal Institute of Technology; 2000. [12.] Norman DA. The Design of Everyday Things. New York: BasicBooks; 1992. [13.] Cooper RA. About Face 3 : The Essentials of Interaction Design. Wiley; 2007. [14.] Shneiderman B. Designing The User Interface. 3rd ed. Wokingham: Addison Wesley; 2000. [15.] Balzer RT. Software Technology in the 1990’s: Using a New Paradigm. Computer (Long Beach Calif). 1983;16(11):39-45. doi:10.1109/MC.1983.1654237 [16.] Budde RK. Approaches to Prototyping. New York: Springer-Verlag; 984. [17.] Hekmatpour S. Experience with Evolutionary Prototyping in a Large Software Project. ACM Softw Eng Notes. 1987;12(1):38-41. doi:10.1145/24574.24577 [18.] Scacchi W. Process Models in Software Engineering. In: Encyclopedia of Software Engineering. John Wiley & Sons; 2002. doi:10.1002/0471028959 [19.] Nugroho A. Analisis Dan Perancangan Sistem Informasi Dengan Metodologi Berorientasi Objek. Bandung: Informatika; 2005.

Warning: file_get_contents( failed to open stream: HTTP request failed! HTTP/1.0 429 Too Many Requests in /home/nusarepo/public_html/lib/Geoip/Geoip.php on line 29